Friday, 27 November 2015

Incorporating Production Techniques From Professionals LO14, LO16, LO19

Based on my Previous Blog, I will elaborate on the Current Post-Production project I am working on and how Glenn Freemantle and Skip Lievsay have inspired me to Mix my project. For this Trimester's Studio Unit in my University, I have been asked to recreate a Classic Movie to Sound Modern. This will not only include Automated Dialog replacement for all actors but also Recreating Sound Effects and Foley. For the Project I have Chosen the Film, Sherlock Holmes : The Hound of the Baskervilles ( 1939 ) . I have selected a Five minute Scene which me and my Team will be Re-creating. This Scene Includes one of the most thrilling section of the Movie where the characters come face to face with the villain they have been hunting for. In the original movie, there is no Score for this scene.

 In term of foley, although there is some foley work, it is not very detailed. in the Course of working on this production, my main focus has been to incorporate score in the Scene. This not only builds the impact of the scene but initiates a Fright Response align with the suspense that this scene delivers. Since the objective of this production was to make a Classic movie Sound Modern. I will be using Scores from The more recent sherlock movie and the series. Therefore, when the Viewer watches the 1939 scene with this new mix, although in black and white it will remind them of the Modern Version of Sherlock. Most of the Score is Orchestral which I will be re-creating through Midi, The Scene will Fade to Black with the Title track of the Sherlock Series for which I have recorded Live Drums. In Terms of ADR, our team has worked relentlessly with Voice-Over Artists to Ensure we get the best of them. While Kim was the Recording Engineer and Gin, the assistant recording engineer, I would come in the Studio Mainly to direct the Artists. This Meant telling them in what tone to speak, Story-telling to make them feel they were in the same situation the character was in, and also sometimes giving them technical cues or tips like whether to talk in legato or staccato.

Just like the Sound Engineers from Gravity, my goal is to re-create the Audio and Mix in such a way that the listener feels the are in the movie themselves, The orchestral score will not only help build the adrenaline rush to zone them into the tense environment the character is in, but the Ambient Noises will also provide for a mock environment where the listener will feel they are in. In terms of Production Progress, We have completed the ADR, SFX and Re-creation of score on MIDI, so our focus now will be to mix it in 5.1 and Master it.

We also have two graphics designers, Vidi Dhakan and Anmol Dhakan, who are designing for our team business cards, posters and a website. All promotional tools will be featured on this blog as well.Once the Production is complete, I will also post the before and after on my Website so you guys can have a look !


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